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Life Advance's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #6 | 1.667 | 1.667 |
Concept | #8 | 1.667 | 1.667 |
Graphics | #8 | 1.667 | 1.667 |
Gameplay | #8 | 1.000 | 1.000 |
Overall | #8 | 1.500 | 1.500 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long did this game take, and how many people worked on it?
It took 10 days and 4 people worked on it.
What engine, language or tools did you use?
Unity, Aseprite
How did you implement the restriction and themes (if used)?
The mechanic is to build a better shop and greenhouse by selling the vegetables which grow according to the amount of light. If the vegetables is not picked-up on time, it will decay and it won't be sellable.
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Comments
Yeah same. I can walk left and right but the animation is glitchy. There's other animations going on too but I don't know how to interact with them. Tried on Brave/Chrome and Firefox.
Cute idea! I couldn't get it to work for me, or maybe I'm just confused about the controls! Good effort, though!