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Get Out's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of Theme - How well the game incorporated the given theme. | #59 | 2.749 | 3.286 |
Presentation - How well executed the game is. | #63 | 2.630 | 3.143 |
Overall | #74 | 2.450 | 2.929 |
Concept - How interesting or unique the game is. | #81 | 2.510 | 3.000 |
Enjoyment - How much you enjoyed playing this game. | #89 | 1.912 | 2.286 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What assets did you use in this project?
Hurricane VR
Dark Fantasy Gigantic Environment
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Comments
Looks interesting but unfortunately I couldn't play it because low framerate causes motion sickness for me 😩
Yes it seems I failed at this game jam. I not really sure why but this build shoots up GPU usage to max and is not playable it seems. I needed a break from VR so haven't tried to fix. Thanks for trying.
Looks good! But unfortunately, the low framerate and the lack of snap turning prevented me to play for more than a couple of minutes. Good submission though!
If you are into more of a vibes kind of game, please take a look at Stranded :D
The game looks beautiful. Unfortunately I was unable to load into it, upon starting up the framerate is extremely low and the VR tracking lags. Hope it's an easy fix as I'd love to give this game a shot!
Thanks for trying to play. The framerate thing was happening to me on build sometimes, only when oculus was connected airlink. On my final test it was working at low of 40s fps and 80-90 normally 3 tries in a row on airlink. But for some reason kept going to under 5 fps sometimes on start randomly, I thought my internet or Quest 2 but see not now.
I was using SteamVR and an Index if that helps you! It seems like there may be an error being thrown every frame causing the lag, but I'm unsure.