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Manipulator's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #73 | 1.414 | 2.000 |
Fun | #74 | 1.414 | 2.000 |
Theme | #74 | 1.414 | 2.000 |
Overall | #75 | 1.375 | 1.944 |
Originality | #76 | 1.650 | 2.333 |
Overall | #76 | 1.414 | 2.000 |
Graphics | #79 | 0.943 | 1.333 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- Tried scaling the object, unfortunately I couldn't get it to work.
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Comments
Nice, this is a good base for a tricky puzzle game! Movement is a little dull and scaling is hard to control though.
I guess disabling the rigidbody on the cube while it is grabbed will avoid it bouncing around.
Thumbs up!
Thanks for feedback. physical movement is most hard part on this prototype. I will try to fix some buggy physical things, maybe it need more time to fix.
I couldn't get the scaling to work consistently, but I love the idea of scaling props to overcome platform puzzles. Cool idea!
Current scaling logic is not user friendly. So I'm currently working on that problem. I have plan to release more concrete version on this month. Thanks for feedback!
Sorry for did'nt include ingame tutorial, I don't have enogh time to do this with my job.
It just my dreft idea. feel free to leave comment, feedback & suggestion is always welcome.