I didn't expect any of that 😆
The controls are something new, but easy to learn and use. Good implementation!
The race tracks are wide enough to make it easy to avoid colliding, which is nice to have in a fast-paced game. I only do not agree with the hitboxes on the round corners in, i think was level 2? But the track being wide compensates for that.
The AI seemed so fast at first that being able to catch up and leave them behind is pretty satisfying. The only bug that I came across is on the second level, where even if I was half a screen ahead the others it still displayed that I was 2nd, and only changed to 1st after being like one screen ahead.
Another problem that I had, but is more a design thing than a bug, is that in the last race I was holding down the mouse button when I reached the end, but instead of continue running, my character went for the cursor and from there it didn't go down anymore. After that, the next time I released the button before reaching the end, but maybe once the player reaches the bottom it could continue running instead of following the cursor in that specific case.
I liked it, specially the last race and the ending. Nice one!
Leave a comment
Log in with itch.io to leave a comment.