Solid little entry! I love these types, the build and sends. Few issues, tiny bugs, nothing to complain about, just need more! Agreed with comments below, having items we can throw or having maybe where I can click on certain units to activate their specials would be solid! Expand on this and you’ve got a killer game here.
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Medieval March's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Graphics/Animation | #36 | 3.600 | 3.600 |
| Fun/Design | #68 | 3.100 | 3.100 |
| Overall | #81 | 2.833 | 2.833 |
| Technical Implementation | #82 | 2.900 | 2.900 |
| X Factor (overall enjoyment) | #96 | 2.700 | 2.700 |
| Theme/Limitation | #99 | 2.500 | 2.500 |
| Music/Sound | #103 | 2.200 | 2.200 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you credit all assets in-game (including your own) as required by the rules?
Yes
Team Size
Solo (1)
Will you continue work on the game after the jam?
Undecided
What tools did your team use to construct the game? (optional)
unity
Which art and audio did you / your team NOT create? (optional)
all art and music see credits



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