Play game
Red to Blue's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Technical Implementation | #118 | 1.890 | 2.500 |
Fun/Design | #131 | 1.890 | 2.500 |
X Factor (overall enjoyment) | #135 | 1.701 | 2.250 |
Graphics/Animation | #135 | 1.701 | 2.250 |
Theme/Limitation | #137 | 1.512 | 2.000 |
Overall | #137 | 1.638 | 2.167 |
Music/Sound | #141 | 1.134 | 1.500 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you credit all assets in-game (including your own) as required by the rules?
Yes
Team Size
Solo (1)
Will you continue work on the game after the jam?
Yes - fun side project
Which diversifiers did you use, if any? (optional)
Two Button
What tools did your team use to construct the game? (optional)
Construct 3
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Comments
Simple. Sometimes simple is good.
thx
The game is alright. No bugs that I noticed outside of the High Score tracker not resetting when you die (not sure if that was intentional or not). No music played when I played the game which was a little odd for a rhythm game. I also noticed that the game always spawned 5 blue circles and then 5 red circles. It would add some challenge if that got mixed up a bit more.
It's a interesting idea that needs to be expanded a bit more.
I agree I'm sorry I had a time limit of like half a day so this is a very lesser game please rate it honestly