Fun to play puzzle platformer. It is a little difficult to understand thematically how the character can be bouncing off his own boomerang, but it works pretty well in terms of gameplay, and it's a good implementation of the jam focus. The puzzles are designed well and the stages scale appropriately in difficulty.
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Boingerang's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Music/Sound | #121 | 2.460 | 2.750 |
Theme/Limitation | #140 | 2.460 | 2.750 |
Overall | #154 | 2.214 | 2.475 |
Fun/Design | #159 | 2.236 | 2.500 |
Technical Implementation | #164 | 2.012 | 2.250 |
Graphics/Animation | #171 | 1.901 | 2.125 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game implement the focus, Multi-Use?
The boomerang allows the player to bounce of it as well as kill enemies
Team Size
Solo (1)
Completeness
Complete Game
What tools did your team use to construct the game?
Godot, Aesprite, Garageband, Jfxr
Which art and audio did you / your team NOT create?
The song was made by Hans Hein
Which art & audio did you / your team create BEFORE the jam started?
None
Which diversifiers did you use, if any?
None
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