Play Winter
Heavy Winter's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme/Limitation | #70 | 3.108 | 3.714 |
Overall | #127 | 2.558 | 3.057 |
Music/Sound | #128 | 2.390 | 2.857 |
Fun/Design | #130 | 2.510 | 3.000 |
Technical Implementation | #139 | 2.390 | 2.857 |
Graphics/Animation | #141 | 2.390 | 2.857 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game implement the focus, Multi-Use?
You use wood to feed a campfire, build, and make arrows for defence aswell as the campfire keeping you warm and illuminating the map
Team Size
Pair (2)
Completeness
Unfinished Prototype
What tools did your team use to construct the game?
construct, asesprite, Logic
Which art and audio did you / your team NOT create?
none
Which art & audio did you / your team create BEFORE the jam started?
none
Which diversifiers did you use, if any?
none
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Comments
Really solid ideas here! 5 stars for really using the themes to their full extent.
You can just spawn waves without limit, and the enemies attack when I'm not near them.
Good job on the theme and focus. The resource management is nice.
Suggestion -- when people start moving, remove the "Press F for Full Screen"
I liked the game. Moving around to first find firewood, then chopping down the trees provided good gameplay. Wasn't clear when/where monsters were, so perhaps work on that. Music fit the game well.
There’s a tutorial in the main menu on how to start the waves and everything else, thank you for your input I will try harder to make things seem more obvious in the future 😊
Cool little gem, little rough around the animations from time to time and the enemies get monotonous, but theme and focus are nicely implemented!
Thank you 🙏🏻