Such an original concept! The levels were quite hard, but really engaging. The art is great and so is the audio. Very solid submission, great job!
Play game
Arrow Invasion's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Technical Implementation | #19 | 3.690 | 4.125 |
| Fun/Design | #31 | 3.690 | 4.125 |
| Overall | #41 | 3.399 | 3.800 |
| Theme/Limitation | #57 | 3.242 | 3.625 |
| Graphics/Animation | #68 | 3.354 | 3.750 |
| Music/Sound | #72 | 3.019 | 3.375 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game implement the focus, Multi-Use?
All the enemies are arrows, so when the wizard attacks one, they are boosted in the direction the arrow faces. Attack = Movement
Team Size
Solo (1)
Completeness
Complete Game
What tools did your team use to construct the game?
Unreal Engine, Beepbox, Aseprite
Which art and audio did you / your team NOT create?
Sound Effects - From Freesound.org
Which art & audio did you / your team create BEFORE the jam started?
Nothing
Which diversifiers did you use, if any?
None





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