It's a pretty cool remake/demake(?) of the game. Though, I'd have to agree, something should tell you what to do on the page at the very least. I picked it up and understood pretty fast but not everyone will. You have a link to the original game, but getting to the tutorial of that game takes a bit and is more hassle than is necessary to learn how to control the game. Still though, good job recreating it
Play game
Dungeon Blocks's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Technical Implementation | #282 | 2.066 | 2.667 |
Fun/Design | #307 | 1.936 | 2.500 |
Graphics/Animation | #333 | 1.807 | 2.333 |
Theme/Limitation | #337 | 1.807 | 2.333 |
Overall | #345 | 1.704 | 2.200 |
Music/Sound | #393 | 0.904 | 1.167 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game apply the limitation (and optionally, the theme)?
Each level has a boss. Only the edge blocks on the board are interacting with enemy.
Team Size
Solo (1)
What main engine/tool/language did you use to construct the game?
Pico8
Which diversifiers did you use, if any?
na
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