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A jam submission

Monsters NearbyView game page

Submitted by AR Borno — 3 hours, 2 minutes before the deadline
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Monsters Nearby's page


CriteriaRankScore*Raw Score
Technical Implementation#4361.2651.600

Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game utilize the limitation and theme?
In the game the player asked to collect some elements throughout the game.

What was your team size?


You worked alone

Which of the following content in your game is NOT 100% newly made for the jam?


Affirm you have followed ALL jam rules. (Select all below or your entry will be disqualified.)

We have credited all assets used in the game including our own name(s) or team name(s)

All original game code and original assets were made during the jam period

The game does not include NSFW or hateful content

The game works on the web or as a Windows 10 download

We have answered all submission questions honestly and completely

If your game includes any of the optional challenges, select them below:

Theme Party

Use a theme and/or limitation from one of the past 8 Bits to Infinity jams in addition to the main theme

In a Song

The game is as long as a single backing music track

Hidden Secrets

Feature secret items rooms or features in the game

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The game is fun, but feels a bit buggy (it's not obvious when you can skip text and when you have to wait for it to when you've collected the bone, if you think you have to go to the west instead of going back to the place you came from, that's gonna force you to reload the game and watch all the text again). And that gun sound got a bit annoying, maybe it could have been a bit dimmer? The music was really fun though, so I think if I have to pick one part of the game I like more than the other things in this game, that's gonna be the music

I think the character looked nice, the houses looked nice and the trees looked nice, but the three things together almost looked like three different styles. I guess it's only because I look at it and try to figure out what I like and dislike that I noticed those things not fitting completely together though.

As for theme, there's collectibles, I see that. And there and back? You're trying to get back, but you don't really get back in the end. And then there's the going back to the crossroads after collecting each of the first collectibles.


The game looks nice, and was fun to play, the only thing that really really annoyed me was the text dialogue, you need to make it a lot faster, it is way to slow, a button to fast skip would be prefect.