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Journey and Revival's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme/Limitation | #343 | 2.298 | 3.250 |
Music/Sound | #362 | 1.591 | 2.250 |
Graphics/Animation | #369 | 1.945 | 2.750 |
Overall | #396 | 1.803 | 2.550 |
Technical Implementation | #409 | 1.591 | 2.250 |
Fun/Design | #420 | 1.591 | 2.250 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game utilize the limitation and theme?
Collect-a-thon with a "there and back" theme
What was your team size?
Solo
You worked alone
Which of the following content in your game is NOT 100% newly made for the jam?
Music/Sound
Affirm you have followed ALL jam rules. (Select all below or your entry will be disqualified.)
We have credited all assets used in the game including our own name(s) or team name(s)
All original game code and original assets were made during the jam period
The game does not include NSFW or hateful content
The game works on the web or as a Windows 10 download
We have answered all submission questions honestly and completely
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Comments
The area where the player collects coins was very small, felt really weird to have restart on space instead on R and have jump on space
The first level is small on purpose to introduce the player to the game. I'm wondering if you tried the other two levels... Using R key for restart is a good idea, didn't think about that, thanks for checking out my game!
Great game!
Cool idea. Timer is super weird tho. I couldnt figure out what makes it tick
I appreciate it bro, not sure what you mean by weird tho... Timer starts at 300 every level and every second subtracts by 1, at the objective point timer is decreased to increase player stress level. Thanks for checking out my game!