visuals are charming. jumps are floaty and not satisfying. the jump using the sword mechanic is an interesting concept, but the jump is far too high-- it's difficult to see where you'll land. i only found the jump button by pressing every key to see if something else would work. character would get "stuck" sometimes when standing normally on a platform, had to jump to break out. lack of checkpoints is frustrating. hitboxes for the spikes are too large, would sometimes die and get sent to the front just by standing next to spikes that weren't even on the same hitbox as character. game would benefit greatly from music, instructions, and dialogue (think like the spin-off mario games).
Play game
shattered feelings's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #3 | 3.222 | 3.222 |
Overall | #4 | 2.778 | 2.778 |
Presentation | #4 | 2.778 | 2.778 |
Creativity | #4 | 3.111 | 3.111 |
Overall | #4 | 2.972 | 2.972 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team name
Noodle navigators
Were your assets made completely during game jam
yes
Were the music/sound effects made completely during game jam
there are none
Web build link (if not already in your itch.io project)
https://sultann301.itch.io/shattered-feelings-web-build
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