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How does your game fit the theme?
Hold cards in your deck to make them become more powerful.
Did you make a majority of the art during the jam?
Yes
Did you make a majority of the sound/music during the jam?
Yes
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Comments
The visuals are very professional, the music rocks, and I'm a big fan of the concept of "holding" cards to give them a benefit (at the cost of not being able to play them yet)
I'd be interested in seeing other enemy types, such as those that switch stats after attacking, or maybe one that destroys your attack card every turn. Lots to build off with this concept!
Very good entry, one slight flaw is that the enemies late game have too little health and are easy to kill before they can even do anything.
Very awesome idea and base. This visuals and sound effects make the game very immersive. If game play is made to be more balanced and card / enemies are expanded, could have a full on game to release!
Professional level presentation and strong core gameplay. Would be incredible if expanded into a full game. My only problem with it is that the lack of enemy types makes the game pretty easy overall.
This is a really creative interpretation of the prompt. The game really does encourage you to hold onto cards. I made it all the way to the end!