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Cyberstab's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #7 | 3.810 | 3.810 |
| Visuals | #17 | 3.333 | 3.333 |
| Creativity | #17 | 3.381 | 3.381 |
| Overall | #18 | 3.114 | 3.114 |
| Overall | #22 | 2.762 | 2.762 |
| Enjoyment | #25 | 2.286 | 2.286 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You must hold certain keys to keep your anxiety in check, also you have a grapple hook to hold onto things
Did you make a majority of the art during the jam?
Yes
Did you make a majority of the sound/music during the jam?
Yes
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Comments
Maybe I just wasn't fully understanding how the controls worked, but I couldn't make it very far. I really liked the music though! The idea of a deep breathing exercise being the "hold it" concept is really fun too!
very cool shaders
I love the visual style, but the platforming mechanics are very hard to maneuver. Couldn't get past the second level
Love the style! I'm not sure I understand the grapple or breathing mechanics, but I enjoy the creativity! I think the background looking like 'sand' is nice :D
The game looks great, and the audio is good, but the spring mechanics are too janky so I can't beat the third level. Maybe it's just my computer though I know how it can be with these things.
I haven't either lol