The intro to this game is definitely an attention-grabber, and the feel is unique and interesting. The difficulty level seems extremely high out of the gate, which makes it hard to learn the controls (two or three shots and you're dead, and you start with a quick shotgun blast to the face). I love the concept. Agree with Toasted that a health gauge would be nice, plus more health or a level layout for the first level that gives you a chance to get more familiar with the controls. But, as an ultra-hard game it has some fun challenge to it that makes the player feel determined to beat the level they are on!
I also have to amend that this game grows on you quickly. It's hard, yes, but once you get a feel for the controls and the main strategy, the challenge isn't as bad as it seems. Definitely a game that pushes you to want to succeed faster. Very fun!
Cool game, one thing I would like to see is how much health I have left. Maybe zoom the Camera bit further out I got killed so many times from someone just walking into my sight from below. Mentioning that the movement is connected to where you aim could help.
Comments
the controls are offset
The intro to this game is definitely an attention-grabber, and the feel is unique and interesting. The difficulty level seems extremely high out of the gate, which makes it hard to learn the controls (two or three shots and you're dead, and you start with a quick shotgun blast to the face). I love the concept. Agree with Toasted that a health gauge would be nice, plus more health or a level layout for the first level that gives you a chance to get more familiar with the controls. But, as an ultra-hard game it has some fun challenge to it that makes the player feel determined to beat the level they are on!
I also have to amend that this game grows on you quickly. It's hard, yes, but once you get a feel for the controls and the main strategy, the challenge isn't as bad as it seems. Definitely a game that pushes you to want to succeed faster. Very fun!
Cool game, one thing I would like to see is how much health I have left. Maybe zoom the Camera bit further out I got killed so many times from someone just walking into my sight from below. Mentioning that the movement is connected to where you aim could help.
[3/5 Breadcrumbs]