Play slaughterfest
Frontier Mercs's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Most kino game | #4 | 2.195 | 2.267 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Good basis, difficulty could stand to ramp up a little earlier though.
Thanks, I didn't want to kill players too soon, also there are couple of stages of enemies' involvement, rushing it out wouldn't show it properly.
Need more feedback on what is happening. I didnt know I had other guns.
I was clicking outside the screen lots of times.
Besides this the game is a great small jam game.
I had whole 15 minutes to polish, please understando! But yes, pressing Escape shows your weapons, but not the buttons to select them. I ignored it as most people are used to weapon switching from FPS games but deep down I knew it's a weak excuse. Still, restarting after death was still being debugged 15 mins before submission and Escape menu wasn't there two hours prior. If I had one more day I'd add more enemy variety and one more QTE, definitely wouldn't care for resizing/fitting the game to fullscreen. For that I need a week lol.
Thanks for kind words! I guess I'll polish the game a little still.
I think that is easy on love2d. From what I remember it is just a resize = 1 on the love.config or something like that. Not sure if the mouse position follow that config, though.