Very cute game! I loved the tiny slime concept. I definitely would have played this a lot along with other of my coolmath games classics.
Also, I also had the problem with the box not moving and I just got big to push it by clipping lol
| Criteria | Rank | Score* | Raw Score |
| Overall | #3 | 4.073 | 4.073 |
| Creativity | #3 | 4.320 | 4.320 |
| Gameplay | #4 | 4.040 | 4.040 |
| Audio | #4 | 3.960 | 3.960 |
| Overall Enjoyment | #5 | 3.960 | 3.960 |
| Visuals | #6 | 4.040 | 4.040 |
| Use of Theme | #7 | 4.120 | 4.120 |
Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
A really nice game! The level design is great, well done!
Although, sometimes the jump feels like it isn't right, you should add a coyote time to make it better.
Well job!
Got stuck on the push box level. Couldn't push the boxes. Could clip into the walls though, so that's nice!
The ability to use the scroll wheel to change size is really intuitive. Tutorial was quick and simple. Beat the entire game, and would probably do it again.
Good game. Having to balance scaling and platforming is fun.
I noticed that you can combine the powers of small and big slime by jumping the shrinking in mid air. Would be cool to see that required in a level.
If I had to suggest anything to improve, I'd say get rid of the thing where the player is momentarily frozen after landing as big slime because it feels annoying. But that is really minor.
Leave a comment
Log in with itch.io to leave a comment.