Amazing game! Utilizes the theme very well. Would be nice to have shortcut switches between weapon systems. Like 1,2,3 on the keyboard.
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Sinister Swarm's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall Enjoyment | #1 | 3.846 | 3.846 |
Creativity | #1 | 4.000 | 4.000 |
Audio | #1 | 3.385 | 3.385 |
Overall | #2 | 3.679 | 3.679 |
Gameplay | #2 | 3.462 | 3.462 |
Visuals | #3 | 3.308 | 3.308 |
Use of Theme | #4 | 4.077 | 4.077 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
This was a really good game with a solid idea! Music and more options for things to add would be nice, but of course because of limited time those might not have been possible. Still a really good game for the theme and the time limit, I enjoyed it!
Wow! Amazing use of the theme! Really creative twist on a space shooter game! I like how it actually felt like the game got progressively harder as I progressed. I would say I really only had fun with the asteroids and the ships as the mines very unpredictable. I would say if you plan on continuing development, I would say updating the space background would be a good idea (nitpick, I know). Very fun overall!
Ended up playing the game for a lot longer than I initially thought I would, and if that's not a sign of good gameplay, I don't know what is! As for what I'd improve, well, I'd change the "player money" label since I thought the "player" was my enemy. Also I got the ship down to exactly 0% health without it dying which I assume is because you checked if the health was <0 instead of <=0. Maybe some more variety to make the gameplay last longer, perhaps some rougelike elements, and you got yourself a high quality game!
Great use of theme! I wish there was more placeable units, I found it was more fun to place the ships than to spawn the obstacles.
Great submission :D
Really like the idea of spawning bad guys to stop the hero. The game could do with more challenge e.g the hero could kill the player over time.
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