Nice one, very enjoyable! Feels very well-rounded and polished already. Love the glowy visuals - festive :) Text was a bit blurry, and I felt there was a little too much guesswork figuring out whether a collision would happen or not.
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SantaDash: Parcel Panic's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Visuals | #1 | 4.167 | 4.167 |
Overall Enjoyment | #2 | 3.583 | 3.583 |
Gameplay | #2 | 3.500 | 3.500 |
Audio | #2 | 3.167 | 3.167 |
Use of Theme | #2 | 4.000 | 4.000 |
Overall | #2 | 3.625 | 3.625 |
Creativity | #4 | 3.333 | 3.333 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
"Hey there!
Thanks a bunch for giving SantaDash: Parcel Panic a whirl! Super stoked you found it enjoyable and liked the festive vibes. Appreciate the kudos on the glowy visuals!
Noted on the feedback about the blurry text and the collision guesswork. Gonna dive into those tweaks ASAP to make the experience even smoother. Thanks a ton for sharing your thoughts!<3
I managed to complete it! Nice movement and well worded. :) Only negative thing for me that made me a bit frustrated (especially on level... I want to say four, with the two canes in the ceiling and the one cane from the floor?) was that the colliders could be a bit more forgiving for the candy canes. There were a lot of times it felt like I wasn't even near touching them but still I died and respawned. :>
Also very curious about the interaction with the tree at the start of the levels, I wasn't sure what happened when I interacted there? :D
Cool, good work! ^^
Hey Robin!
Thanks a bunch for playing and completing The game. Stoked you liked the movement and the vibe. About those pesky candy canes, totally hear you, and my bad on the frustration level. Gonna dial in those colliders pronto, so you won't feel like you're getting snagged when you're not. Sorry 'bout that!
And good catch on the tree interaction mystery! If you give it a little tap, it plays a sweet bell sound—a tiny Easter egg I snuck in. Thanks a ton for your input and patience! Keep dashing, and I'll get those fixes cooked up ASAP. <3
Hey,
Nice game, the movement is great.
I dont know if it becomes available farther in the game but since its called "SantaDash" i expected there to be a dash somewhere :)
Hey! Thanks a bunch for trying out the game .So glad you're vibing with the movement. About the dash, totally get it! Picture Santa doing a speedy time dash to grab and sling those gifts. I'm brainstorming ways to amp up the time-dash fun in future updates.
Oh, and I was totally gonna add a timer, but, you know, ran outta time myself. Next round of updates, though β it's on the list!
Thanks <3
Nice visuals. Like the elf little story before each level.
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