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A jam submission

PiratemindView game page

Submitted by Kiel97 — 16 hours, 33 minutes before the deadline
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Piratemind's itch.io page

Results

CriteriaRankScore*Raw Score
Use of Theme#34.4004.400
Overall#43.3673.367
Audio#43.2003.200
Creativity#53.4003.400
Gameplay Enjoyment#53.0003.000
Visuals#53.4003.400
Overall Enjoyment#62.8002.800

Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

(+1)

Really feels like I'm playing on a Nokia

Developer

Indeed! This game is a double entry for Untitled Game Jam #42 and Nokia 3310 Jam 3 jams. UGJ’s theme inspired me so much I had to make game with pirate theme! And I’m glad it feels like playing on Nokia. That’s what I wanted to achieve! It was very tough to make that game but I’m content with the outcome! :)

Submitted(+1)

This was a cool experience! I'm not a big fan of the artstyle, but I definitely can't say it wasn't done very well for what it is! The switch mechanic works well, and the digging, though a bit unresponsive at times, makes hunting for x's pretty dang satisfying. It was a bit annoying to have to find shovels around instead of just exploring the level, but I can see how that may have been a necessary mechanic. Great job!

Developer

Hey! Thanks for playing! I’m glad you enjoyed it! This game was also an entry for Nokia 3310 Jam 3, so I had to follow tight restrictions there. Making game with 84x48 resolution is very tough challenge but I did my best to make all visuals distinguishable. Also, I used template that had Nokia-like shader ready to use and I had a lot of trouble with it (all extra pixels around fonts are caused by it). If I had another chance to make this game, I would just make 2-color sprite and wouldn’t pass them through that shader. I feel I spent not enough time on level design and had to make something quickly so levels may be a bit too hard for fresh players. Overall, I’m content with the results. :)