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A jam submission

Tentucky ChristmasView game page

PhaseJam 3 submission - Deliver the Christmas dinner while bricking pedestrians
Submitted by burntsalsa (@BurntSalsaDev) — 6 days, 11 hours before the deadline
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Tentucky Christmas's itch.io page

Results

CriteriaRankScore*Raw Score
Use of sub theme#44.0714.071
Overall#53.9053.905
Usability (Does it work)#74.3574.357
Fun#83.6433.643
Visual Asthetic#93.5713.571
Relevant to PhaseConnect#104.5004.500
Mechanics#133.2863.286

Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted (1 edit)

idc about my score, bricking people is fun

Submitted

I exploded Santa :,(

Great game through, the hitbox I think is a little big and sometimes you end up in an impossible corner unable to squeeze through, but most of the time I had a blast brick tossin.

Submitted

I ended up having more fun throwing bricks at the people on the sidewalk and didn't realize it took away points. 

Developer(+1)

Only if they're Christmas related will they take away points. The actual people/fishman are fair game and give points, so brick them to your hearts content.

Submitted

Hitbox is difficult to understand. And I dont like refreshing my browser to play after dying.

Graphics are nice and simple, and music is fun however that sleigh bell gets old fast. Traffic dodging games are fun, and it's funny to throw bricks at people.  I also like the subtle bounce animation you had on Tenma's moped, nice touch.

Developer

Yeah, if I ever go back to this I have to rework all the cars to have custom hit-boxes and maybe more explicitly spell out Tenma's hit box. Also updated the instructions to mention that keyboard controls can be used for UI/menus.

Submitted

A little hard to tell how big your hitbox is when weaving between cars, but overall a fun time!

Developer

Yeah, it's the car's hitbox which is the problem (they're generic boxes because I learned custom hit boxes in Godot would've meant having to re-do a bunch of work ).   They are a bit high to prevent player's from abusing safe spots in between traffic lanes at the tradeoff of weaving in traffic is harder. Things noted for the future.

Submitted

I think your "Return to Main Menu" button doesn't work

Developer

It should work with keyboard/gamepad presses but not actually clicking on it, even though all other buttons will work that way in the main menu. I have no clue why it works right out of the box under certain settings and not with others. 

Submitted

Is there something overtop that could be intercepting the clicks?

Developer

There isn't since that screen grabs focus, and the button grabs focus as well. It's something I need to research and dig into since my other game has the reverse issue where clicks are disabled for buttons but there are buttons that still accepts them.

Submitted

Very nice! I dig how well polished it is and the throwing bricks is hilarious XD

Developer(+1)

Thanks, glad you had fun with it.