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Interested in what you consider external

A topic by dg created Feb 26, 2019 Views: 72 Replies: 1
Viewing posts 1 to 2

Would you consider tools to make 3d assets within unity (Probuilder) an external asset?

Would you consider the default fonts from TextMeshPro an external asset?

By external do you mean from outside the unity project, or something you didn't make yourself?

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Hi, default fonts from textmeshpro are not external assets.

External assets mean assets downloaded from asset store or created with external tools, however visual studio is allowed tool.