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Gl9bal Thermal Nuclear War's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Originality & Unconventionality | #3 | 3.167 | 3.167 |
| Art & Visual Design | #5 | 3.333 | 3.333 |
| Overall | #6 | 2.500 | 2.500 |
| Audio & Music | #7 | 1.500 | 1.500 |
| Gameplay & Fun | #8 | 2.000 | 2.000 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I think this has a lot of potential and fits the unconventional part of the jam really well.
As you said yourself the game is a bit lacking in what the player can do.
I agree, some of that is missing. However I'd love this to be more like a simulation the player can affect instead of control. (But that is up to you ofc).
Big, big fan of the visuals and love how there randomly is a tick-tack-toe in the war simulation! T-T
Great job!
"the only way to win is to not play the game"
Actually tic tac toe was hard, I kep having X wins, like alot, like most of the time. And realized that was simply because X was always going first.. so fixed that by alternating whi starts first, but then.. X still wins alot (i bet 99% thats from a rng cycling problem and if I added some random nanoseconds the problem would disappear
unfinished, bit off more than I could chew, and then i got distracted creating digital life, oops. Anyway, great fun, met a few people and learned some new things. Im gonna probably work on this a bit more later, but im looking forward to the next jam