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GravityFall's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #28 | 2.722 | 2.833 |
Overall | #36 | 2.382 | 2.479 |
Fun | #36 | 2.242 | 2.333 |
Innovation | #37 | 2.322 | 2.417 |
Gameplay | #38 | 2.242 | 2.333 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Discord Username(s)
snarker
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Comments
i must say theres some neat art, but the game is a bit difficult for me
Overall you had the beginning of what could be a selling game. You have good animations, good art, good sound effects. But I would change the Space button to be another thing that changes color. use E or F. Space is supposed to be jump and my mind got a little confused while playing, also the reason why I didn't get far on your game :) Overall nice submission!
I caught on the first stone and the camera went on and on and on … and on)
Its really funny to see how the bullets just stay on screen. I swear I had like 100 on screen at once before I died.
I like it
Great work on getting a game in the jam, i enjoyed the ability to see the effects of turning on and off gravity and the change of game style that caused. Some feedback on the game, adding some simple background music and sfx would have been nice and the ability to restart the level after i have been shot would also be a nice feature. I think its safe to say time was probably the culprit here but this has a start to a great game.
Thanks for your comments. You're right, I didn't have time to tie up the loose ends. Definitely an unfinished one.