Fun exploration game and nice art. I enjoyed the moon-walking.
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[Jam game] Moon solitude's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #17 | 2.769 | 2.769 |
Gameplay | #24 | 2.385 | 2.385 |
Overall | #24 | 2.250 | 2.250 |
Fun | #26 | 1.923 | 1.923 |
Innovation | #26 | 1.923 | 1.923 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Discord Username(s)
Bitoh#6669
Comments
Fun game, nice art and music but it is a bit slow at the beginning.
A fun game to explore, though the beginning is a bit slow with all the slow falling. The graphics are simple but work surprisingly well for this.
Congrats on publishing your first game!! I love the gravity setting and the background music.
Some thoughts about the level design at the beginning is, it would be nicer to leave some buffer in between platform so non-parkour gamer (aka bad gamer aka me) can have some chance to go through with less try. Here is a tutorial that I found really helpful to improve the playing experience for 2d-platform that I would like to share it with you:
Overall great entry!!Congratulations on your first game Bitoh!
Our feedback:
- Camera position could be improved, it's way too low and should be centered on your character. It was even more noticeable when we were walking on the floor as opposed to the platformers segments. There's a cool solution for that fix, and you can contact Estema#2077 on discord who has a solution for you!
- The gravitational boots were a very cool addition that felt like an improvement after spending some time waiting for the character to fall down slooooowly a few times! I don't know if it serves any other gameplay purpose later on as we got stuck a few times (see below), but making it so that you can break some designated floors or push pressure plates would be cool!
- We got stuck in the Radio riddle room, not sure if it's because we missed the jetpack or if it's because we did not understand something in this room. If it's the former, a tweak to the level design could easily fix it!
Hey Mika!
Your feedback is very much appreciated :D
-Yeah, makes sense, I will contact Estema.
-Yep, they are intended to break some parts of the floor to access new areas.
-I was running out of time when designing the radio room so it's probably very confusing, but yeah you were supposes to find the jetpack, a hook and a radio. I should make it more obvious
This was a good game! You did well. I think the jumps were a little sudden, maybe making them a little slower to lean into the effect of being in space/zero gravity. I would also make it so that the jumps don't need to be perfect in order to get onto a platform. But other than that, really well done! Congrats on your first game!
Really fun game and very calming music, the jumps were pretty tight but i really loved it.Good job for your first game published!
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