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LUDOCOV's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Music/Sound | #17 | 2.593 | 2.857 |
Theme/Limitation | #22 | 2.204 | 2.429 |
Graphics/Animation | #24 | 1.815 | 2.000 |
Fun/Design | #24 | 1.426 | 1.571 |
Technical Implementation | #24 | 1.945 | 2.143 |
Overall | #24 | 1.996 | 2.200 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
No OSX release :p
Two quick things, 1) you only provided a windows build of your Unity project but labeled it for all platforms (you can change the OS in the build settings to mac/linux/android/etc), 2) your UI gets cut off at the native resolution (first you can make your canvas scale based on the screen size and you can test it with various resolutions to make sure the UI works right AND you can change the resolution that the game starts with in the Player Project Settings to make sure it always starts on a good/tested resolution)
This game is easy for anyone to pick up and play, and works well with little bugs or errors. However, it's extremely simple and lacks player involvement (the only thing the players need to do is click on the die). With better use of the time for this game jam, this could have been developed into something more enjoyable.