This jam is now over. It ran from 2020-07-10 17:00:00 to 2020-08-10 17:00:00. View results
Thanks to CptBlackPixel for the awesome logo
An open challenge to create a turn-based game in a month. All skill levels are welcome, from beginners to professionals.
Hosted by 8 Bits to Infinity, a game development community improving creative and technical skills through rapid iteration and honest, critical feedback.
Join us on Discord and learn about the community on our website. Get the latest jam updates on the 8 Bits to Infinity Twitter.
Support 8 Bits to Infinity jams and asset packs through Joshua's Patreon campaign.
For this jam, I (Joshua McLean) will be streaming feedback twice. The first "checkpoint" stream will be open to any games in progress from the jam for playtesting. Then, I'll be doing the usual post-jam stream for final feedback of finished prototypes.
This jam is a full month long, so we encourage you to submit to both streams and find others to playtest during the jam. You can look for feedback partners on the 8 Bits to Infinity Discord.
TIME LIMIT 31 days | GOAL Create a game with a turn-based core mechanic | CHALLENGES See Challenges below for extra, optional limitations |
Click Join above to enter. This is not an obligation to submit a game - simply a declaration of intent. You'll be signed up for the jam newsletter and alerted when the next part of the jam has begun.
Then, join the 8 Bits to Infinity Discord (a place to chat) and introduce yourself in the #introduce-yourself channel. Share your work, form a team, and learn more about game jams and development.
Now is a good time to get to know your tools! You may want to try a free tool like Unity, Godot, Defold, Unreal, or others.
Theme Suggestion
Sat 4 July 2020 | Theme Selection
Tues 7 July 2020 | Jam Start
Fri 10 July 2020 1PM ET |
Jam End/Judging Start
Mon 10 August 2020 1pm ET | Joshua Feedback Stream
Checkpoint: Sun 26 July 2020 12 Noon ET Final: Sun 16 August 2020 12 Noon ET | Judging End
Mon 24 August 2020 1PM ET |
Stream Schedule (all times in EST ~ schedules subject to change)
Entries which break these rules or have no clear relation to the Requirement will be removed without notification. If you want clarification on why your game was removed, please contact Joshua on Discord.
Make a game with a turn-based core mechanic.
This could be an RPG, digital card game, digital board game, turn-based strategy game, or any other genre that relies on players taking turns.
Turns need not be consecutive, or "wait for action" turns. An active system like Active Time Battle in the Final Fantasy series is acceptable, as long as it's clear players (and enemies) act in turn.
Some examples of turn-based games/series:
Want more restrictions on your jam experience? Here are some optional challenges:
Entrants rate games on the following criteria for Developers Choice, which also serve as a guideline to determine Judges Choice:
Two prizes are awarded: Judges Choice and Developers Choice.
The winner of each receives the following:
Each entry qualifies for one prize, regardless of how many members are on the team.
In addition, winners will be added to the list of 8 Bits to Infinity Jam Winners.
What tools/engines can/should I use?
Use anything you like! We recommend a proper game engine to save time - something like Unity, Godot, Defold, Unreal, etc.
Not sure what to use? Ask on Discord or in the community. We have a lot of experienced members familiar with various tools.
I'm awful at music/art. How could I ever make a game?
Our jams allow external assets credited appropriately. We insist you credit everything, even Creative Commons Zero or Public Domain. If you use external assets without credit, your game will be removed from the jam.
Find free assets on Open Game Art. Joshua also has free, royalty-free music on his website.
I don't know how to program. Can I still make games?
Absolutely! Many systems require minimal programming. The best way to learn is to get your feet wet, and a game jam is a wonderful no-risk way to try out new tech.
Am I required to use theme?
Not technically, but it is a voting category, so you will score higher overall with a good use of the theme.
Should I build for Windows/Mac/Linux/web/[insert system here]?
Yes! Build for as many systems as you can so more people can play your game. We recommend finding someone with the target system to test your build long before the jam ends so you can be sure it works.
I didn't finish. Should I submit?
Yes! Game jams are about creating prototypes. A finished game takes years. You can still win with a cool idea, even if the experience is brief.
How can I get more people to play my entry?
Play games from the jam and on itch.io, leaving quality feedback. Ask the dev politely to play your game, so they know you're looking for feedback. There's also a new feature on itch.io that shows your entry when you comment on the game's jam page so be sure to do so there.
Can I make a multiplayer game?
Yes, but we don't recommended it due to the extra difficulty giving feedback.
Can I make a 2D/2.5D/3D game?
Yep! There are no graphical limitations to this jam.
Can I enter other jams with the same game?
Absolutely, as long as you follow all rules and time limitations for each jam. Note we lock submissions, so you won't be able to upload new builds while this jam is being rated.
Where can I ask more questions?
Ask in the community for this jam (see link at the top of the page) or on the 8 Bits to Infinity Discord.
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