This is a great idea and good use of assets!
Maybe you could queue up key presses so I could double-click 9 and it would do 18 kills
Managed to get down to 13.8 seconds
Criteria | Rank | Score* | Raw Score |
Gameplay | #1 | 3.500 | 3.500 |
How well does the game fit the themes? | #1 | 4.250 | 4.250 |
How much do you enjoy the game overall? | #3 | 3.375 | 3.375 |
Visuals | #4 | 3.125 | 3.125 |
Audio | #5 | 3.000 | 3.000 |
Overall | #6 | 3.188 | 3.188 |
Did you make it in 3 hours (put 5 by default) | #10 | 1.875 | 1.875 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
possibly 6 hours
Fun concept, other than better communication of how it works it's fun and easy to understand
20.9 on my first try. I didn't get the game right away, but the Wizard was perfectly positioned so I didn't have to do any math.
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