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A jam submission

Ku'anView game page

Save yourself, from the sea
Submitted by nimupatu, yulia2432 — 4 hours, 30 minutes before the deadline
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Ku'an's itch.io page

Results

CriteriaRankScore*Raw Score
Visuals#14.4784.750
Audio#192.8283.000
How well does the game fit the themes?#282.7112.875
Gameplay#302.4752.625
How do you rate the game overall (you can consider fun, dev time, etc.)?#322.3572.500

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How long was your dev time?
Team of 2, the longest time - 4 hours

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Comments

Submitted

I gasped at how good the screenshots looked, and the game matched that feeling too - the atmosphere is very well crafted. The game did feel a bit complex, but then I read the tutorial on the page, and understood a bit.  Was still quite tough to manage all the things though. I think we could have done with a minimal approach to the complexity of the game - like just 3 weather/gear instead of 5 and things like that. Still, I absolutely loved it. It felt like a proper complete game. One day my games will look as good as this one - gotta learn it all! Great work!

Submitted

The art is really good and the postprocessing for this storyline is nearly perfect.

but, I found a few oversights.

  • Esc might be a bad option to close Interaction menu as it minimises the full screen instead of closing the interaction.
  • The gameplay feels quiet complex, This it at least in my opinion, A fun tutorial section for the defence might be better.
  • Mapping the interaction to something like E or Q might be better to reach instead of Z. (Thus is not really a problem, just an preference.

Apart from that, its a really good game, especially for a 4 hr development.

Submitted

I ve loved the artstyle of your game! congratulations on your project!