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Bob Goes To Heaven's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
How well does the game fit the themes? | #28 | 2.840 | 3.667 |
Gameplay | #31 | 2.453 | 3.167 |
Audio | #33 | 1.162 | 1.500 |
Visuals | #36 | 1.678 | 2.167 |
How do you rate the game overall (you can consider fun, dev time, etc.)? | #36 | 1.936 | 2.500 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
2.5 hours
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Comments
Nice game with a "getting over it" kind of vibe due to the ability to lose previous progress. The art style is simple but fits really well and makes for a playful experience. Adding a timer or scoreboard would be a nice touch in order for the player to have a speed or score that they could benchmark and beat. Also, the mechanics felt very smooth and well implemented. Nice work!
simple game but well thought out! I liked the "checkpoint" platforms and the jump is nicely responsive. Well done!
Thanks :)
The game is nice and easy, and I really like the strategic component to choose the points of jump before jumping (and the "safe structures" from time to time). The game fits perfectly to the theme.
My first idea was also to make a sticker animated player, hehe. I finished the game with my happy face and it was fun. Congrats!! ^^
Thanks. Forgot to add credits, but if you're interested in that Character for any future jams, it's "2D Character Stick 001" by Memstow, on the Unity asset store (it's free).
Oh, thanks for the info!! ^^