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Packing Up's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
How well does the game fit the themes? | #8 | 4.199 | 4.600 |
Gameplay | #15 | 3.104 | 3.400 |
How do you rate the game overall (you can consider fun, dev time, etc.)? | #23 | 2.739 | 3.000 |
Visuals | #24 | 3.104 | 3.400 |
Audio | #38 | 0.913 | 1.000 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
Solo, 2h 55mins 13sec (+30mins of reading Godot docs which I didn't count)
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Comments
cool!
Ummmmm...I might be stuck lol. Still got a good score though! It's interesting how you can have the same idea and execute it so differently.
I wrote it in the controls, you can press R to get unstuck.
Oh, yeah 🤦♂️. I was to focused on trying to move the crate too much, I forgot about that. Anyways, it is a good idea, and could be more fun with things like breakable packages and stuff(and music)!
For the Trijam I normally throw some really simple music together, but I didn’t have time this jam due to spending too much time on bug fixing.
I guess it's part of the game!