Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
A jam submission

A Slime in the RainView game page

Run away from the angry cloud and avoid getting washed away.
Submitted by Theelamental — 4 hours, 44 minutes before the deadline
Add to collection

Play game

A Slime in the Rain's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#452.1432.143
How well does the game fit the themes?#452.6432.643
How do you rate the game overall (you can consider fun, dev time, etc.)?#452.1432.143
Visuals#462.2862.286
Audio#531.1431.143

Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How long was your dev time?
Solo dev: 2hours 48Minutes

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

I like the damage system. The droplets however were really big as far as visuals go. The controls were quite smooth. The jump is on point. Good job!

Also is there a specific reasons why you used w for jumping? I've seen a few people do it here.

Developer

I like to include w due to wasd controls. When I remember, I include space as another way to jump.

Submitted

Ha, the acid follows the player, I didn't expect that. It would be nice to improve the level design so the player can take multiple paths to avoid the acid. There's already the lower path (storm drain) you could make that a possible way to the exit too. 

Submitted

Little game, unfortunately not challenging enough. First playthrough the cloud was too slow so I didn't even know that he was there. Other than that, great game and would love to see move levels!

Submitted

little game, but very well-made, i like it

Developer

Thanks! :D I made everything myself, with a focus on building mechanics and assets for games I'll make in the future.

Submitted

This is hail that makes purple circle die lol.

I like the level design and good space for jumping but still challenging. 

it will be better if have another level. :D

Developer

Fun fact: The cloud and the acid rain drop mechanics were the parts that took the longest.

Submitted

Hi! Maybe the game doesn't cover really much the theme! Keep doing and it will be great!

Developer(+1)

Seems like I made the acid rain cloud too slow. I'll have to fix that in the next build.