Another one, let’s get to it.
A genius suggestion led to my MVP. I need to do a quick CSS update though. Hope everyone had fun.
I had an absolutely amazing time! Got three friends into game jams for the first time, and got back into game dev for the first time in too long.
Learned a lot, spent a LOT of time planning out with friends, and even though I had to leave for a trip before I could fix some bugs, I'm very satisfied with how our project turned out! There's so much passion and creativity in Office Party Panic, more than I've ever had in a project before, let alone with only have 3 hours each to dev!
One thing I will say is I regret not learning how to export with WebGL before the jam. Although we've gotten a couple of downloads, we've yet to get any ratings for our project. Please, if you have the time and have a windows device, consider downloading our project and giving it your honest thoughts. Make sure to read the description first!!
Thanks for such a great game dev experience! Hope to do another jam soon. First, I've got to finish this one up! :)
That lack of reviews is actually part of this Jam, as who can review it first is randomized. I think that’s for 2 reasons - the reviews don’t matter (cherry on top), and the more popular submissions aren’t as easily bandwagoned.
I had a crazy bug fix, hope you didn’t need to do anything. What steps do you need to do to export to WebGL? I suggest submitting a download first then adding a WebGL version later so you don’t get stuck on the details before the deadline, for example you can add it now.
I’ve played around a lot with random bits of game dev ands various engines before but I’ve never packaged what I’ve made into an actual game-shaped package before, so that was my goal with this game jam. It’s not GOOD by any means, but it feels good to just do something dumb and actually have a cut-off point where I have to draw a line under it and say “This is done, submit it”. Hopefully give me the motivation to do a bit more!