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Weak Square's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #13 | 2.500 | 2.500 |
How much do you enjoy the game overall? | #21 | 2.143 | 2.143 |
How well does the game fit the themes? | #21 | 2.429 | 2.429 |
Overall | #21 | 2.257 | 2.257 |
Visuals | #21 | 2.214 | 2.214 |
Gameplay | #23 | 2.000 | 2.000 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
2 and a half hours
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Comments
Not a bad game but the controls are kind pf buggy.
Okay, thanks for the feedback.
Nicely done. I agree with other commentors, Space or W key, and in general it’s more usual today using WA(s)D keys for movement than the arrow keys.
For not using an engine you get an extra star :-)
Thank you for your feedback.
+ 100 points for using no engine .
Game instersting too , i think might be good to expande on it .
Great work.
Thanks.
Massive props for making a game in just html, js, and css, especially in just 3 hours! I like the concept of having limited moves a lot! I'd love to see the concept expanded and polished!
Thanks. I will definitely try to expand this game after the jam ends.
Oh boy! I love playing games!
For a game with no engine this was pretty interesting! I like the puzzle game take on the theme! I think this is a concept that can easily be expanded on in the future!
Thank you, I wish I could make more levels, but with the time limit of 3 hours, this is the best I could do. I don't have much experience in making games, but, I will try to expand this game.
I think that it was a bad idea to make a game without any game engine. And also, what is your weakness&strength? Only weakness that you have only 6 moves, but i don't understand what is your strength. Can you explain?
Hi! I can't speak for the dev, but I do love games!
I think the weakness was that we could only make 6 moves. (Move left, Move Right, Jump) I think it was a puzzle game where we had to solve how to reach the flag within those 6 moves! So if you manage to solve the puzzle within 6 moves, you're really cool and win!
Exactly.
Weakness is the limit of 6 moves, but the strength is that you can jump over spikes and move. I like challenges so I wanted to create a game without a game engine.