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A jam submission

Population InversionView game page

Simple game made in 3 hours for Trijam 169
Submitted by AmiableVegetable — 16 hours, 13 minutes before the deadline

Play game

Population Inversion's itch.io page

Results

CriteriaRankScore*Raw Score
Visuals#122.7412.889
How well does the game fit the themes?#182.1082.222
Overall#201.9612.067
How much do you enjoy the game overall?#202.0032.111
Gameplay#211.6871.778
Audio#221.2651.333

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How long was your dev time?
2 hours 59 minutes

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Comments

Submitted

i agree with nearly all of what cwiep says. that said, i like the concept. it is reminiscent of The Typing of the Dead

Submitted

+1 to suggestion of using real words instead of random characters. The orbs looked very nice when the inversion animation was triggered.

Probably just me but this game basically is all about typing with not a real connection to the science behind it, would be cool if the words were not random instead they could be science related

Submitted(+1)

Some notes:

  • Due to the small time frame for typing, the eyes always have to be pointed to the right of the screen. It would have been nicer to put the characters in the middle. This feels a bit awkward currently. Same for the timer, and if it were a (progress)bar, it would also be "readable" while typing.
  • Screw ups are not recognizable (fast) enough: if you type one letter wrong, changing the characters takes to long and in the meantime you can already type another wrong letter, leading to another screw up
  • It's very easy to accidentally skip the end screen
  • The game would be more fun if you had to type real words, not random combinations
Developer

Thank you for the input!
I did notice some of these problems when I was play testing after the 3 hour timer rang off but since bug fixing was to be done in the 3 hour time period I don't think I'll fix the bugs, atleast until the voting period ends. I'm sorry.