Play Sense
The Sensitive Pirates [Jam]'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Visuals | #5 | 3.700 | 3.700 |
Overall | #10 | 3.100 | 3.100 |
How much do you enjoy the game overall? | #11 | 2.800 | 2.800 |
Audio | #11 | 3.100 | 3.100 |
How well does the game fit the themes? | #13 | 3.300 | 3.300 |
Gameplay | #16 | 2.600 | 2.600 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
almost 3 hours
Leave a comment
Log in with itch.io to leave a comment.
Comments
Art and visuals are pretty good, though the trees stand out form the rest of the art. What it really needs is restart button.
Hi, first of all thanks for playing! 😊
Yes, the trees were supposed to have utility but I had to scrap it because I wouldn't be able to implement an Inventory system + items effects in the time I had left, hence why they spawn with a variety of different fruits - the player was supposed to pick them to heal different senses.
About the restart button: it was supposed to have one upon death 🤔(both by HP and any sense going to 0). Only thing I can think of is if you died by getting your sight to zero? There might be some overlapping of the panels... I wasn't able to test that 😭 Unless you're talking about restarting midgame, if so, that's a good idea I didn't think of at the time 😭
I'm sorry, you were right. The death screen was bugged!
I fixed it now, thanks again! 😊