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Crafty Thief's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Did you make it in 3 hours (put 5 by default) | #44 | 3.200 | 4.333 |
How well does the game fit the themes? | #57 | 2.216 | 3.000 |
Gameplay | #59 | 1.477 | 2.000 |
How much do you enjoy the game overall? | #61 | 1.354 | 1.833 |
Overall | #63 | 1.662 | 2.250 |
Visuals | #64 | 0.985 | 1.333 |
Audio | #65 | 0.739 | 1.000 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
3 hours
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Comments
Maybe I was the only one with such problem, but pressing Q doesn't build a vase for me. I found out that pressing and holding Q several times eventually gets the vase built, but it takes so long and doesn't even work always, so I didn't manage to finish it... Anyway, it's pretty nice work.
It confused me at first as well. After speedrunning it, however, it seems that each vase is built after about 2 whole seconds. Pressing Q once starts the timer; changing your walk direction cancels the building process. Jumping doesn’t seem to affect it though.
Nice analysis :D Now its more clear to me. Interesting.
Gonna speedrun this brb
The concept of being able to craft your own hiding spots is brilliant, I just sooooo wish it was conveyed how long it takes to actually make a vase, or even where the security cameras stop. It took way too long
As a fellow GameMaker developer, I would suggest using the draw_healthbar functions to make a visual representation of when the vase will be finished, and maybe use the dark flooring to indicate the range of the cameras? Just some ideas.
I will say that I did have fun playing it, and I applaud you for getting it done in the time limit! Solid effort!
thanks that helps