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A jam submission

Kapow - PrologueView game page

Just a lot of explosions
Submitted by Pedro — 4 days, 19 hours before the deadline
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Play Prologue

Kapow - Prologue's itch.io page

Results

CriteriaRankScore*Raw Score
Innovation#43.1253.125
Theme#43.6253.625
Overall#63.1883.188
Fun#73.1253.125
Audio#73.1253.125
Gameplay#72.8752.875
Graphics#83.2503.250

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

As advertised, there were many, many explosions.

One small thing I noticed on the main stream of the game was that at night time (and props for getting a day/night cycle in there!) light is still being cast on all of the buildings from below the scene. This can be fixed by having a plane rotated 180 degrees on the X axis that matches the dimensions of your map. It will block the light from below and if you have other lights in the scene, they will be the only lights visible on buildings at this time of day.

I think you could probably build off of this with more mechanics as between inventory switching and the character controller, there is a game to be had here. Polishing the grenade jumping into a full mechanic would be a welcome addition, and potentially you might even want to go the route of a 3D platformer where you give the player a set number of grenades to reach a target location or blow up a distant object.

Developer(+1)

thank you for the comment and for the “warning”, i can probably make a entire game out of this… And you give me some inspiration too :) yeah, i’ll try something here :D

Submitted(+1)

I love this game. Very original. Kapow for the win!

Developer

Thank you! :D

Submitted(+1)

The game is looking okay, and it is pretty fun to play with the bombs. I would liked some gameplay, and it would have been better if there have been some more things to destroy. But overall a fun little jam game.

Developer(+1)

thank you for the comment :D

Submitted

your project isn't set to public in the dashboard, so noone can see it

Developer

thank you very much :D i think it was my internet problem…