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Crumbs's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Fun Gameplay | #2 | 2.800 | 2.800 |
| Creative Use of Scale | #3 | 2.800 | 2.800 |
| Creative Use of Scale | #3 | 2.800 | 2.800 |
| Overall Polish | #4 | 2.600 | 2.600 |
| Visuals & Atmosphere | #5 | 2.400 | 2.400 |
| Overall | #5 | 2.680 | 2.680 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game engine used
General HTML with AI - had only 2 hours to make
Team members
Solo
Controls
WASD
How does your game use the theme?
The player plays as an ant trying to avoid a giant hand, giving off the feeling of being something tiny in a larger world.
Credits
General AI assets repo
Known bugs
None
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Comments
I got to 144! I also loved the tension when the hand nearly misses you. The time between the warning and the hand showing up felt really balanced. Overall, really loved the concept for this jam and +1 on adding audio to make it more chaotic/time pressured.
Thank you for playing! I'm glad you enjoyed it, and I definitely will consider adding audio to make it more immersive, it just wasn't possible with the amount of time I had at the moment.
Played the game, managed to get a 220 score :D The tension when the hand nearly missed was felt. The things missing were some audio and probably a timer. But you were limited on time, so it's understandable. Maybe a second hand falling at some score threshold would be interesting, hmmm.
I have a question to ask. What did you get from making this jam?
Regardless, keep it up!
I appreciate your feedback. I think if I started the project earlier, I definitely would have tried to implement the points you said. A second hand would definitely make it more difficult and interesting. But it was still a learning experience for me, and I just wanted to get a feel for game jams as this was the first one I participated in. Thanks for playing!