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A jam submission

Reactor CountdownView game page

A top-down shooter where you can extend the time limit.
Submitted by Ceaseless — 43 minutes, 45 seconds before the deadline
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Reactor Countdown's itch.io page

Results

CriteriaRankScore*Raw Score
Theme/Limitation#173.0313.500
Music/Sound#183.1753.667
Overall#192.9163.367
Technical Implementation#192.8873.333
Graphics/Animation#212.8873.333
Fun/Design#212.5983.000

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Did you credit all assets in-game (including your own) as required by the rules?

Not in-game but on the game page

Did you include an in-game time limitation?

Yes

Team Size

Solo (1)

What main engine/tool/language did you use to construct the game?
Unity - C#

Which art & audio did you / your team create BEFORE the jam started?
I created a dialogue system, but this is only used for the exposition at the beginning and conclusion at the end

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Comments

Submitted

Good work, nice to see a dialog system and a solid intro like this! Was I murdering scientists though? :o

Submitted

I really did like this game. The controls are a bit wonky but I like the idea. Minor tweaks to enemy speed or how many bullets it takes to kill em may be needed. Overall, solid game. I may have missed the stream theme though.

Challenging game! I included it in my Time Jam compilation video series, if you’d like to take a look. :)

Submitted

Cool game! We are absorbed from the first seconds.

The introduction is fun, we are quickly in the mood.

It's infuriating to go too fast and to be surrounded in a fraction of a second. It's a good balance between speed and caution. The time limit is there. At first I was surprised by the sounds of footsteps on laminated wood flooring, and then shooting at anything that moves while walking with shoes turns out to be quite fun. I imagine an English gentleman in the 19th century with a rifle, ah ah!

It's a good base to continue this game!

Nice experience.

Good job !