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A Frog's Journey's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics/Animation | #4 | 4.417 | 4.417 |
Music/Sound | #15 | 3.333 | 3.333 |
Overall | #16 | 3.233 | 3.233 |
Technical Implementation | #16 | 3.083 | 3.083 |
Fun/Design | #18 | 2.833 | 2.833 |
Theme/Limitation | #24 | 2.500 | 2.500 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you credit all assets in-game (including your own) as required by the rules?
Yes
Did you include an in-game time limitation?
Yes
Team Size
Solo (1)
What main engine/tool/language did you use to construct the game?
Unity Engine
How does your game apply the optional theme?
Frog Jumps up against the Stream
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Comments
Ok I was going to comment that this game is too hard but after reading the description, I think this game is really good. Being a rage game this game works really well. Also it looks great, But all I can see were the first 3 rooms, after that I just gave up. and also sometimes charging the jump just doesn't work for some reason.
Nice graphics, challenging game. I included it in my Time Jam compilation video series, if you’d like to take a look. :)
I love the graphics, it's just beautiful, the sound atmosphere that goes with it is great and the sound effects are well adapted.
After about thirty tries, I did not see the third slide. It's a shame because the graphics are really worth a look. The game is too difficult for me, everything is calculated to the millimeter. I like the way you included the notion of time. It is well found and very punitive!
I'll try again to see what's next.
Very good job!
OMG nooo i went like 15% a,d got the message "this a rage game" and when immediatly after i smashed my head on rock and fell all the way back to begining (i wasn't that far but it was still a lot for me) that was very very funny xD I am not particulary good at games so I will leave it here, but it was very fun, and original, I really liked it. I also really liked the musical ambiance, and the graphics (unfortunly I will only see the further graphics in the screenshots but it seems really beautiful) Very well done !
I love the graphics and general concept, but I found the game to be really hard to control. I understand what you were going for, and I even went with a looping timer based time limit in my game, but I found the timer to be a bit confusing with what it actually does, and it seemed like I could stop the timer only sometimes when charging a jump. I know that the point of the controls is to not allow for air movement, but I feel as though allowing for very limited movement in the air would have made the game far less frustrating. Overall, I still liked the game and especially the art. Great job!