This game has an amazing and unique art style, great story and concept. I thoroughly enjoyed it. A really great entry.
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Escape To Daylight - GameJam2's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Story | #2 | 4.000 | 4.000 |
Creativity | #4 | 4.000 | 4.000 |
Presentation | #5 | 4.000 | 4.000 |
Overall | #6 | 3.500 | 3.500 |
Gameplay | #11 | 3.250 | 3.250 |
Theme | #13 | 3.125 | 3.125 |
Horror | #13 | 2.625 | 2.625 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How did you implement the Theme: A Game of Life and Death in your game?
I tried to base the narrative in a world where everyday decisions are a matter of life and death for everyone.
Did you implement any of the optional Bonus Challenges, and if so, which ones?
I tried to implement all three.
There are many callouts and prompts which are worded to highlight the proper behaviour and act as the gamemaster.
There are some minor traps implemented but not as many as would of liked.
There is a decision of life and death in the game.
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