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Still Alive's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #3 | 4.167 | 4.167 |
Horror | #3 | 3.917 | 3.917 |
Gameplay | #4 | 3.750 | 3.750 |
Overall | #5 | 3.583 | 3.583 |
Theme | #6 | 3.417 | 3.417 |
Story | #14 | 3.083 | 3.083 |
Creativity | #17 | 3.167 | 3.167 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How did you implement the Theme: A Game of Life and Death in your game?
The humanity is going to end. The character is trying to find the cure to save humanity, while trying to survive
Did you implement any of the optional Bonus Challenges, and if so, which ones?
3 - Make Your Choice: There's a scene in the game where the player character has to choose which character lives and which one dies.
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Comments
Got the cure like a boss.
What the hell, MAN? This is a zombie apocalypse right? In a situation like this. Who wouldn't be smart enough to carry a flashlight! Not only that. You give this character a camcorder and then give them a battery that lasts 3 minutes? This game stands out like a setup, Man. You can't find anything in total darkness. Not only that. You don't give the character any kind of weapon. Nobody, no matter how dumb they are, are going to go exploring inside the remains of a lab, under the events of a zombie break-out. Without some kind of protection, Man. Doesn't matter rather it's over or not. This game proves that, with a zombie still inside that attacks the Player Character. Like picking up a stick of or rock is gonna give the Player "Cooties", or some dumb shit. Everybody knows that in a pandemic situation like this games environment percepts. If it swings it hits something, Man! What a let-down.
Environment and camera feature look good.
For me there was a few to many locked doors so early. Bit tricky figuring out where to go.
Nice game