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Web Monetization

A topic by LightWeightBrah created Nov 20, 2020 Views: 157 Replies: 1
Viewing posts 1 to 2
Submitted

My game is almost finished. I will start implementing web monetization in a few days. I watched this tutorial 

Now do I have to pay to web monetize this game? Coil commented "Coil users pay $5/month to Coil. When they play games that support Web Monetization, Coil pays $0.36/hour to the payment address that the game is tagged with. In exchange, the game might unlock some bonus features as a thank you for the support."So if I've almost finished the game for this #webmonetization gamejam , but I can't pay money. How I am suppose to finish game with implemented webmonetization? 


Host

Web Monetization as provided by Coil (http://coil.com) functions as a $5/month subscription where the money a subscriber pays gets divided between the WM enabled content that is used/played during each month. 

Technical information here: https://itch.io/jam/the-web-monetization-challenge-2020/topic/1047889/about-web-...

In order for you as a developer to test and experiment with Web Monetization it is recommended that you have a subscription of your own. We gave away a free month with Coil at the beginning of the jam: 

https://itch.io/jam/the-web-monetization-challenge-2020/topic/1031845/free-one-m...

If you send an email to the address mentioned in the above post we'll provide a one month voucher.

As an alternative you can use this browser extension to simulate Web Monetization on localhost:

https://dev.to/gustavogr/web-monetization-simulator-dnc

Finally, if you do not register with Coil and set up a payment pointer using a wallet provider you can use the Defold Foundation pointer in your submitted game:

    <meta name="monetization" content="$ilp.uphold.com/QkG86UgXzKq8">