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A jam submission

Pixel PreviewView project page

Preview your pixel animations
Submitted by SpoodyPP — 8 hours, 57 seconds before the deadline
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Pixel Preview's itch.io page

Results

CriteriaRankScore*Raw Score
How innovative or original it is#93.5003.500
Overall#332.6672.667
How much I could potentially use it in the future#352.3332.333
How nice it is to use#482.1672.167

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Great idea

Submitted

The idea is great, but I think the execution could've been much better. Still nice though.

Submitted

I like the idea of it. Provides a nice little sandbox to test out sprites.

I did have some problems though.

The black text on dark background is hard to read but switching to light mode did the trick.

When trying to play an animation, a green diamond would flash along with one frame of the sprite. Which I found out was because I never set the number of frames. The complaint here is it’s quite jarring. Would it be possible to provide a sensible default when the sprite is loaded?

It would be also be nice if it started up in windowed mode with the option to go full screen. Rarely do I use applications in full screen.

Documentation was a life saver trying to get everything to work so thank you for providing that.

Developer

About loading spritеs: yеs, now it is possiblе, but at thе momеnt of making an application  I didn't know how to do that propеrly.Now app will automatically dеtеct numbеr of framеs to load(thеrе's still onе bug: app will count all of thе filеs in foldеr, еvеn if thеir extension aren't .png).Also in nеw vеrsion I addеd color sеlеctor of background and font.