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A jam submission

Godot Simple Event SystemView project page

Add callable functions from the inspector
Submitted by GramuByto (@GramuByto)
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Godot Simple Event System's itch.io page

Results

CriteriaRankScore*Raw Score
Overall#53.8673.867
How much I could potentially use it in the future#53.8003.800
How innovative or original it is#63.8003.800
How nice or fun it is to use#64.0004.000

Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

Nice plugin. Was able to get it working soon enough. Adding a callable and providing values for the arguments was easy. Recognizing the argument types makes it very easy to enter the values (int vs vec2, for example). Would be nice to show the function argument names in the inspector, if possible. One behaviour I noticed was if a function argument name changes, the callable gets reset with a "Function Missing", and the functions and arguments need to be entered again. Is that intentional, for eg, to avoid any mistakes, etc? Re-ordering the callable sequence is a useful feature. Neat work overall!

Host(+1)

Couldn’t try it because I’m not a godot user, so I’m waiting to see what godot users think. From the outside it looks clean!

♥ Thanks for taking part in the tool jam. Don’t forget to try, comment and rate other tools! tools are made to be used! ♥