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Castle Escape's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #4 | 1.732 | 3.000 |
| Enjoyment | #5 | 1.155 | 2.000 |
| Story | #5 | 1.732 | 3.000 |
| The Secret Level | #5 | 1.732 | 3.000 |
| Creativity | #5 | 1.732 | 3.000 |
| Art | #5 | 2.309 | 4.000 |
| Overall | #5 | 1.732 | 3.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Creative use of what I'm assuming is RPG Maker? The guard spotting didn't quite line up but I'm guessing the two events were alternating for collision and the guard turning his head.
There was also a hit box problem with the spikes. I'm guessing the image didn't line up with the bottom of the collision box. You could probably open the image in paint and rectangle selection it to stretch it down to fill it to the event size.
Good effort and the story was neat!
Thank you for the comment! The thing I used to make the game was actually RPG Architect, which is a couple years old and still has some bugs unfortunately, so that is why the hitbox is weird actually.