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Project in memory of my wife (innovative dialogue gameplay)

A topic by beseda created 63 days ago Views: 59
Viewing posts 1 to 1
Submitted (5 edits)

Dear enthusiast,

https://andonovi.net/product-launch-backstory3.mp4

I invite you to contribute to an autobiographical game about tragic loss and perseverance through grief thanks to parenthood. But how can that be a franchise? Yes, the game cannot be a part of a trilogy/series - but it would set the stage for a new and unique style of gameplay.

There is already a working web application that we're going to use for the gameplay mechanics.

A high fidelity, deep system based on conversation analysis, discourse psychology and linguistics. For the past 12 months - I've been working on the web app day and night. 

* initiate and lead interpersonal projects <== there are 3 stages which makes it perfect for narrative design

* construct feelings and charge intentions <== this is the powerful stuff !!!

* create and use artefacts; create (assign) quests <== your typical RPG conventions but in an emergent way

For this project we need to be a team of: artist/animator, writer, musician/composer/sound engineer.

You are fascinated? Great, let's connect over Viber (I need your mobile phone for other purposes later): +359883689998

Good luck!