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A jam submission

n o t h i n gView game page

Submitted by VANILLA647 — 36 days, 14 hours before the deadline
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n o t h i n g's itch.io page

Results

CriteriaRankScore*Raw Score
Originality#15.0005.000
Gameplay#43.0003.000
Overall#43.0003.000
Overall#43.5003.500
Presentation#73.0003.000

Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

Uh... When we propose a paid project in a game jam, I usually go in the niche of the genre: "we only offer free, so that all the participants, the jury and those who created the jam can test each project". Afterwards, I detect a lot of humor in this project here: a fairly substantial price (on itch.io, at least), for something that looks completely “empty”. The title, the screenshot, the html only to be downloaded if you pay, the grotesque price... this participation is undoubtedly a way of making fun of extreme commercialism, while playing on the concept of compulsive buying. A theme that we find clearly assumed in the last Matrix. I doubt that the goal is that a person one day pays the high price of this project (even if one is never safe from a curious as rich as idiot). We are here in the abstract, the questioning. From the level of an empty copy for an exam on the subject "knowing how to take risks". Why not. The idea is playful and perfectly in phase with the mixture of the real and the virtual. Some kind of metahumor. I appreciate. If I'm right, the project is a good idea: you had to dare! If I'm wrong and therefore misunderstood the intent, savor the irony of the situation.